About me.
Hello! I'm German Insua. I'm a developer with knowledge in 3D processes. My passion are videogames and technology, that's why I consider myself between the best of the both worlds mixing a technical-artist profile product of my interest about how everything works
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IT Degree
Studied first year TIC degree at ULPGC.
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Higher Education
Certificate in 3D Animation, Games and Interactive environments at Cesur Formación Las Palmas
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Salesman
One year period working as IT salesman at Worten
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Game Dev and Design Degree
Videogame development degree at Universitat Politécnica de Catalunya - CITM
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QA & Product Specialist at WEEWOO
In charge of testing and verifying portfolio applications and generating changes for product improvement in the mobile industry.
3D
Modeling Skills
Knowledge working with a 3D pipeline workflow
Code
Programming Skills
Use of different tools/frameworks and languages
Management
Project Management Tools
Experience working with team management and control tools.
Projects.
Fatal Fury King of Fighters
Remake of Neo Geo KoF developed with SDL 2.0 and C++ getting all the assets from the original game frame by frame.
Fallout Strategy
Fallout Strategy is a RTS game developed in 3 months by a team of 8 members. As coder role I've been in charge of implementing features as Entities, FoW, Pathfinding , Group movement etc
Zero Engine
One of the most rewarding experiences I've had coding has been developing this 3D Engine. You leave the game dev scope and just focus in build-up the tools that we use daily
The Mandalorian: Ashes of The Empire
The jewel in the crown developed with our own 3D Engine. My biggest project where I did take a Lead Artist role due my experience and knowledge with a 3D pipeline.